Part 2

This is Part 2 of the lore from the lore books of Smithworks.

Story
Upon your 17th day of working, you begin to feel quite bored working in the village, you begin to wish for a friend just to converse with. Between your first and 17th day of work, you find a small stuffed animal whilst you are cleaning, you name this toy 'Ducky'. This is the first signs of the intimate relationship you form with Ducky. Ducky helps you feel not so lonely throughout the day, and encourages you to work harder in days to come. Due to recent customers coming for new orders, you begin to hope that word will get to the city and the Smithworks guild will recognise your work and promote you to the city.